2022 - mural as part of the "Cascade" project. VDNKH. Moscow.
Curator Misha Most
Materials: aerosol cans, chipboard 180 x 150 cm
Brand identity of the brand "JF"
The name of the brand was formed from the moniker "Juliette Freiya", under which I worked as a street artist. Over time, it was shortened to the initials "JF" and became the name of my brand.
Using the design that I create, I try to integrate art into the environment, not only with the help of static things but also by allowing the person
to become the art bearer. The person is always on the move, traveling or just following their routine ways, while somehow communicating my character’s idea to be everywhere at the same time.
All the images created for the brand are made in the linocut technique,
All the items are handmade to emphasize the craftsmanship of my project and available for purchase.
I support the trend of sustainable development by making sculptures and key chains from old lego that customers bring me or designing the cover for AirPods by combining my characters and the ideas that the customer comes to me with. In this way the pieces become unique and not repetitive, supporting my perhaps utopian idea of reducing the distance between the viewer and art and that art has a place in everyday life.
2023
Online comic strip "Reflection"
A series of comic strips, tells the adventures of a street cat. I used liners
and markers, I wanted to achieve a quick sketch effect.
and a slight sloppiness in the lines, and on some of the slides.
I added blotches and used counterform as one of the ways to show movement in the frame.
In my comics, this cat character appears in critical situations and turns the plot for the better. He somehow Turns out to be a part
of "providence" or "destiny", which the main characters do not control.
In fact, this character is a fate-bearer and has to be everywhere
at the same time, as a reminder that fate is watching you. That is why the character has four eyes, and he often appears not only in my gallery works, but also on posters and stickers in street space. In this work, you can see how my character is born through the paints, highlights,
and mirrors, which on the one hand reflect the world, and on the other hand - explore subspace worlds. My character is into street art movement and stickerbombing because he lives in the street and has
a lot of friends who are characters by other artists.
The plot of my comic is about the mix of two realities and merging with my character. In the process of drawing, I get dirty in the paint
and the paint, like my character, absorbs me and transports
me to the world I painted. In this world, I have friends with whom
I create street art, we have fun, collaborate, paint posters, and do
an exhibition and the process of turning back from a character into me happens through the flash of a camera.
The comic, once rendered, was animated and published in an online format.
2023
Серия комикс-стрипов, рассказывает о приключениях
уличного кота. В моих произведениях этот персонаж чаще всего появляется в критических ситуациях и разворачивает сюжет,
то есть является частью «провидения» или «судьбы», которую основные персонажи не контролируют. Фактически этот персонаж - судьбоносец, и должен находиться везде одновременно, как напоминание, что судьба следит за тобой. Именно поэтому у персонажа четыре глаза и он часто оказывается не только в моих галерейных работах,
но и на плакатах и стикерах в уличном пространстве.
Developing an offline magazine " JF"
This year I tried for the first time to publish my graphic comic
in an online format and I decided to think about what could be
a periodical offline magazine in which
where I would talk about my collaborations and new merch. I thought
it would be cool if it came out in hardcover book format with slits
and gaps for the cover pages to emphasize the craftsmanship of my project, since I do all my artwork and illustrations in linocut style and
it would be cool to have a collection of these books to track the history of the brand and put them in my offline store.
2023
Development of visual style and characters for the comic book "1984"
The theme of character development for my comic book was Orwell's dystopia novel "1984". The novel was written right after World War II, but even today, when it comes to the surveillance of intelligence agencies, everyone immediately remembers the phrase: "Big Brother
is watching you".
Orwell predicted the rise of television, described modern video surveillance systems, and anticipated the idea of numerous "reality shows", which are now broadcast in many countries, most people from children to the older generation conduct mini-reality show every day
and give out tons of information about themselves completely voluntarily.
One of the inventions in the novel was "newspeak". This idea has become so ingrained in society that nowadays most teenagers now reduce their speech to acronyms that are only understood by a certain circle of people.
I believe that modern dystopias are important in modeling the future
of the world. Progress is going on and what was once only a prediction is now our reality, which gives us a certain motivation to keep exploring the world.
2023
A visual research "Digital Art"
"Digital art" has changed its name several times since its inception:
it was once called computer art, then multimedia art or cyber art,
but today the term "digital art" is often used along with another term, "media art", or more precisely "art of new forms", which at the end
of the 20th century was mostly used in relation to film and video,
as well as sound art and all sorts of hybrid forms. The word "new" is an iconic word here it indicates the fluidity of terminology.
Through visual research, we can not only trace the history that has brought us to the digitalization of the world around us and the art world, but we can also speculate on what comes next. This research immerses one into the development of technology that helps humanity push the boundaries of how we perceive our surroundings.
I believe that technology is a crucial part of cultural transformation.
The world is changing at an unimaginable rate and it is now difficult
to predict with certainty the future of digital art.
I believe that at the intersection of digital, biological, and nanotechnology, new forms of "smart" interfaces will remain in the lives of future generations and art for a long time to come.
2023
Visual research: "Fulfilled predictions from dystopias in art and design"
The development of art and design always follows the path of updating techniques, searching for new forms of existence of a work. Today writers are experimenting with the form of the work, trying to break
the boundaries of the usual, established, traditional, to use methods and techniques of other types of art.
Anti-utopias are characterized by active innovation, search for new genre varieties, and artistic principles.
The relevance of the study is due to the fact that the problems considered in dystopias are now urgent problems of the modern world. Man wants to know what will be
with this world further and finds options for the development
of civilization in the books of the genre of dystopia. Progress does not stand still and what was once just a prediction is now our reality, which gives us
a certain motivation.
to continue to explore the world. The postmodern aesthetic
and cultural situation on a global scale favors the development
of the genre of dystopia. Against this background, the study of vivid examples of modern dystopian literature is very important and timely.
important and timely. The relevance is also seen in the fact that
in the interpretation of the text, there is still room for a new angle
of consideration of contemporary problems.
2022